Alright humanoids, today you’re walking into the wide world of walk cycles. You might recall I had you do some walk cycle drawing a week or two back and now all that hard work pays off.
Step one if you’re going to make, in Photoshop, a manikin that you’ll be able to manipulate like an evil puppet-master. Since I’m not 100% evil, you won’t have to draw this manikin from scratch, but instead you’ll be able to trace over an image in Photoshop. That image you can find on page 1 of the PDF.
The PDF, called FigureDrawing(excerpt) can be found on my T Drive at:
Then begins your wonderful journey into the following tutorial, which you should be able to finish by the end of class on Wednesday.
And once you have finished Pt1, there is Pt2.
I’m prepping for Tech Day, so I’m out today. After the sub has taken roll, get together with your groups, retrieve your class from the front table, and resume work on your claymation animations.
- 300 frames
- 10 frames a second
- keep your camera secure from shot to shot to keep the animation smooth.
Since video playback doesn’t have the correct codex on your computer, I’ve uploaded the video tutorials for the Bouncing Ball to YouTube.
Today, and probably Wednesday, we’ll be reviewing the essential essentials of After Effects. In part it’s to insure you have the basic knowledge set to properly set up your stop motion animation and render it to video, but also so you’ll be able to complete our other projects this semester.
So you head to Lynda.com, sign in and search for “After Effects CS6: Essential Trainings. You’ll only need to review the following chapters:
Some of these Chapters have exercise files to be used during the tutorials. You’ll need to download and complete these exercise files. Please complete as many of the chapters today.
On Lynda, find the Premiere Pro CS6 Essential Training. To cover the basics of editing review the following chapter and sub-topics.
- 6 – Rendering
- 13 – Creating Static Titles
- 15 – Exporting a Movie