DMS2: Walk Cycles of DOOOOOOOM

Alright humanoids, today you’re walking into the wide world of walk cycles. You might recall I had you do some walk cycle drawing a week or two back and now all that hard work pays off.

Step one if you’re going to make, in Photoshop, a manikin that you’ll be able to manipulate like an evil puppet-master. Since I’m not 100% evil, you won’t have to draw this manikin from scratch, but instead you’ll be able to trace over an image in Photoshop. That image you can find on page 1 of the PDF.

The PDF, called FigureDrawing(excerpt) can be found on my T Drive at:

T:\rcole\DMS\DMS Pickup\April

Then begins your wonderful journey into the following tutorial, which you should be able to finish by the end of class on Wednesday.

And once you have finished Pt1, there is Pt2.

and Pt3.a

and Pt3.b

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DMS2: The Bouncing Ball of DOOM

 

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DMS2: Claymation

I’m prepping for Tech Day, so I’m out today. After the sub has taken roll, get together with your groups, retrieve your class from the front table, and resume work on your claymation animations.

Remember:

  • 300 frames
  • 10 frames a second
  • keep your camera secure from shot to shot to keep the animation smooth.

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Some Claymation Inspiration

https://www.youtube.com/channel/UCuzcROeJWElDXxWwke1rfsA

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DMS2: Bouncing Ball Tutorials

Since video playback doesn’t have the correct codex on your computer, I’ve uploaded the video tutorials for the Bouncing Ball to YouTube.

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DMS2: After Effects review

Today, and probably Wednesday, we’ll be reviewing the essential essentials of After Effects. In part it’s to insure you have the basic knowledge set to properly set up your stop motion animation and render it to video, but also so you’ll be able to complete our other projects this semester.

So you head to Lynda.com, sign in and search for “After Effects CS6: Essential Trainings. You’ll only need to review the following chapters:

  • 1
  • 2
  • 4
  • 7

Some of these Chapters have exercise files to be used during the tutorials. You’ll need to download and complete these exercise files. Please complete as many of the chapters today.

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Lynda Tutorial List: Premiere Basics

On Lynda, find the Premiere Pro CS6 Essential Training. To cover the basics of editing review the following chapter and sub-topics.

 

Chapters:

  • 1-4
  • 6 – Rendering
  • 13 – Creating Static Titles
  • 15 – Exporting a Movie

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DMS2: Sound Files

A great place to find sound files for use is https://www.freesound.org/

Register with the website so you can access their free sound files.

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Run Cycle Resources

referenceanimator_survival_kit

run-reference

run_cycle-chart

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DMS2: Stop Motion Animation

Today you’re starting you Stop Motion Animation Project. Recall the videos we watched last week on the subject.

This week you’ll be working in groups of 2-4 to create your own Stop Motion Animation using the cameras on your phones. Today you’ll need to pick your groups and brainstorm what the subject and story of your animation will be.

WE’RE NOT DOING CLAYMATION THIS WEEK, SO USE ANYTHING BUT CLAY. THE OBJECTS YOU ANIMATION CAN BE ANYTHING ELSE INCLUDING PEOPLE.

So how many pictures do you need? 150 frames. When we put them in Premiere we’re going to play them at ten frames a sec, so the whole thing will be 15 secs long. Keep that in mind when you’re planing your story and setting you pacing.

Bonus points if you end up with some storyboards by the end of the period.

Don’t pull any attitude with the sub.

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